Role: Game Design Intern
Software used: Confluence, Jira, LucidSpark, Unity
When: Summer 2021, Continuing in the Fall
Team Size: Around 20 members
Organization: Jam City Burbank Studio
Worked on the game "Disney Emoji Blitz" with the game design team. The two large assignments that I completed over the course of the internship was the Quest Pass Tier Skip spec & the Mobile Battle Pass Competitive Analysis Presentation.
The Quest Pass Tier Skip spec was a spec for the Quest Pass Tier Skip feature, which allowed players to skip a tier in the Quest Pass in exchange for premium currency. The Quest Pass is Disney Emoji Blitz's Battle Pass equivalent. The feature also included a Sale that bundled the Premium Pass with a number of tier skips. I designed and wrote the entire spec, working with product managers, other designers, engineers, and artists to meet all the needs for the feature to be implemented.
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The Mobile Battle Pass Competitive Analysis Presentation was a presentation deck that analyzed several mobile games with Battle Pass systems, presented the trends amongst Battle Passes in mobile, and proposed suggestions for improving the Quest Pass, Disney Emoji Blitz's Battle Pass.
After completing the internship this summer, I was offered to Jam City for a Fall Internship. I will continue my internship at the end of September.
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Mockup of Quest Pass Tier Skip

Sketch of Quest Pass Tier Skip Sale